Equipment
- Head Magus' Hat of Fractured Time IV
- Chest Herald's Plates of the Ironroot IV
- Arms Pilgrim's Vambraces IV
- Hands Pilgrim's Gauntlets IV
- Legs Pilgrim's Legguards IV
- Feet Shepherd's Steps of Rushing Wind IV
- Main hand Sylvan Staff IV
- Off hand Taken by the two-handed weapon
- Pieces
- 7 of 7 pieces
- Armor
- 2 Light 4 Heavy
- Armor Item Power
- 3100 with weapons: 3600 Sum of the six armor pieces, with every skill at level 40. It is not the average the game shows.
Abilities
-
Q
Regrowth
Cooldown 1 s · Spirit 6 · Range 20 m
Give a stack of regrowth to an ally, providing X health per second for 8s. After 3 stacks have been applied, the next stack will overflow giving X health and removing all stacks.
-
R
Overgrowth
Cooldown 22 s · Spirit 19.2
Heal allies within X based on the total number of regrowth stacks on them for X, and refresh the duration of all regrowth effects. Other spells can grant additional regrowth, which heals for more still.
-
F
Bloodfed Grove
Cooldown 25 s · Spirit 34.8 · Range 20 m
Place a X area lasting X which applies a scaling heal over time based on the number of enemies (up to X) inside the area for X
-
1
Ironroot Grasp
Cooldown 50 s · Spirit 15
While channeling, the caster becomes immobile, entering a trance-like state. Enemies within a X radius are chained to the ground
-
2
Breath of Balance
Cooldown 30 s · Range 15 m
Replenish X stamina of a non-hostile target.
-
3
Chronoseer
Cooldown 90 s
Advances all currently active cooldowns by X seconds.
-
Ctrl
Spirit Stride
Cooldown 50 s
Increases your movement speed by X% and regenerates X Spirit/s for 7s.
X is a value that changes with Item Power.
Author's notes
I love this build for Healer with Ironroot.